Revenant
IDLE ASCENSION

Charakter
Lv. 1
0 / 100
G 0
S 0
B 0
100 / 100
50 / 50

The smithy will be here soon!

The tavern will be here soon!

Merchant

Wares of the Day

A sharp eye always finds a treasure.

G 0

Notice Board

Hier findest du bald den Marktplatz!

The inn will be here soon!

Hier findest du bald den Juwelier!

Hier findest du bald den Schneider!

Hier findest du bald den Verzauberer!

Hier findest du bald den Alchemisten!

The special merchant is not in town right now.

No event is currently taking place.

0HIT COMBO
Pet
Player
Shield Wall
Berserker's Rage
Defense Shatter
Enemy
Wilder Schlag
Doppelschlag

Victory

XP
Loot

Next fight in 3s

Monster

Regular

Way to Evolve

Ascension Shards

Total Shards Held 0

Tap anywhere to continue

The Depths Await

City

Strength
0
Defense
0
Stamina
0
Dodge
0%
Crit Chance
0%
Crit Damage
0%
Gold Boost
0%
XP Boost
0%
HP Regen
0.000%
MP Regen
0.000%

Equipment

0 POWER
0
0
0
0
0
Inventar (0/20)
Keep everything

Handwerk (Lvl 1)

CXP: 0 / 10

Increase your level for recipes.

Prestige

Sacrifice your journey for lasting power

0
Soul Stones
0
Souls
0%
XP Bonus
Dev Tools
Locked - defeat the Level 350 Tower's Ultimate Boss to unlock Astral Ascension.

Dashboard: Current Prestige

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Playtime
0
Damage per Minute
0
Enemies per Minute
0%
Critical Hit Rate
0
Avg. Damage per Hit
0%
Survival Rate

Combat Statistics (Current Prestige)

Damage Dealt
0
Damage Taken
0
Highest Crit Hit
0
Highest Hit (Total)
0
Elites Defeated
0
Bosses Defeated
0
Attacks Dodged
0
Deaths
0

Economy & Loot (Current Prestige)

Currency Earned
0
Currency Spent
0
Items Sold
0
Items Crafted
0
Potions Used
0
Tiles Discovered
0

Loot Overview (Current Prestige)

0
Common
0
Uncommon
0
Selten
0
Episch
0
Legendary
0
Mythisch

Dashboard: Lifetime

--
Total Playtime
0
Avg. Damage per Minute
0
Avg. Enemies per Minute
0%
Critical Hit Rate
0
Avg. Damage per Hit
0
Prestige Count

Combat Statistics (Lifetime)

Damage Dealt
0
Damage Taken
0
Highest Crit Hit
0
Highest Hit (Total)
0
Elites Defeated
0
Bosses Defeated
0
Attacks Dodged
0
Deaths
0
Total Enemies Defeated
0
Highest Level
1

Economy & Loot (Lifetime)

Currency Earned
0
Currency Spent
0
Items Sold
0
Items Crafted
0
Items Dismantled
0
Souls Earned
0

Loot Overview (Lifetime)

0
Common
0
Uncommon
0
Selten
0
Episch
0
Legendary
0
Mythisch

Settings coming soon...

Item
Item Name
Level X Rarity

Settings

Leaderboard

Dein Anzeigename in der Rangliste:
Ohne gespeicherten Namen wird dein Level nicht automatisch eingetragen.

Notifications

Get a browser notification when something finishes (e.g. Pet training in the Arena), even while the game is in the background. Most reliable if you install the game as an app via "Add to Home Screen".

Game Data

Deinen Spielstand manuell sichern.
Spielstand als Text exportieren/importieren.
Place your character on the nearest safe tile.
Completely reset the game (cannot be undone!).
Reset all captured pets, pet slots and Arena progress (cannot be undone!).

Anzeige & Leistung

Kampf- & Sieg-Animationen (einzeln)

Jede Animation einzeln abschaltbar - Haken = an, kein Haken = komplett aus (nicht nur unsichtbar).

Internal Balance Scale

For internal testing only. 50% = current state, 100% = twice as strong, 1% = almost nothing.

Debug: Sofort-Equip

Instantly equips a full set (all 10 slots) at the chosen level and rarity. Of the 10 items, 5 always get Strength, 5 Defense, and 5 Stamina (keeps the average balanced).

Debug: Set Level

Sets you to the chosen level, but fully respecced – all skill points become available again so you can redistribute them each time.

Debug: Granular Checkpoint Fine-Tuning

Two fields per 10-level block: the value at the start and end of the block (the current BASE number, directly editable). Values in between are interpolated automatically.

HP (Lebenspunkte)

E (Equip-Werte)

G (Enemy Damage & Defense)

GHP (Enemy HP, standalone)

Debug: Rang- & Archetyp-Multiplikatoren

Fixed multipliers (not level-dependent) applied to the base values (GHP/G).

Elite

Boss

Tough (Tank Archetype, world map only)

Brutaler (Striker-Archetyp, nur Weltkarte)

Mythischer Gegenstand

Total after Prestige 0

Tap anywhere to continue

0.00%
0.00%
0.00%
0.00%
0.00%
0.00%